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Real-world IndyCar teams and drivers will be involved in the creation of the new title, including Team Penske driver Scott McLaughlin. Since transitioning to the series full time in 2021 from Australian Supercars, McLaughlin has won seven races.
“I’m thrilled to be a part of the development process for iRacing Studios’ new IndyCar title,” McLaughlin said. “It’s an honor to work with a team that has developed such amazing products to help deliver IndyCar’s first dedicated title in quite some time. It’s already an exciting time to be an IndyCar fan for so many reasons, and this game will take the fans’ at-home driving experience to the next level!”
The heritage of the relationship between IndyCar and iRacing.com Motorsport Simulations dates back more than three decades. The company’s predecessor, Papyrus Racing Games, created the Indianapolis 500: The Simulation in 1989, followed by IndyCar Racing and IndyCar Racing II in 1993 and 1995, respectively.
